Wed 28 Aug 21:59:54 CEST 2024
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build/README.md
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build/README.md
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# New Simulation Setup
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## Scenario
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newGeometryModel@gui/managerDialogsController.py
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(gui/newScenarioController.py
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ui_newscenario.py)
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```
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self.SimNDT_Scenario = Scenario(width,height,pixel,label)
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```
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## Materials
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gui/materialSetupController.py
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(gui/materialLibraryController.py)
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- apply
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```
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material = Material(name, rho, c11, c12, c22, c44, label, damping, eta_v, eta_s)
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if self.SimNDT_Materials is None:
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self.SimNDT_Materials = list()
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self.SimNDT_Materials.append(material)
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else:
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N = len(self.SimNDT_Materials)
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if N != 0 and self.__NumMatTmp - 1 < N:
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self.SimNDT_Materials[self.__NumMatTmp - 1] = material
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else:
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self.SimNDT_Materials.append(material)
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```
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- addMaterial
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- deleteMaterial
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- updateValues
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## Boundary Conditions
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gui/boundarySetupController.py
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(core/boundary.py)
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- setupBC
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```
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self.Boundaries.append(Boundary(name,BC,Size))
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```
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## Inspection
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gui/singleLaunchSetupController.py
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(
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gui/signalSetupController.py
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gui/singleLaunchSetupController.py
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)
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- requires Scenario, Source, Inspection, Transducers, Signal
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```
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self.Signal = Signals("GaussianSine", amplitude, frequency, cycles)
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transducer = Transducer('SimNDT-emisor', size, centerOffset, borderOffset, location, Point, window,
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False, backing)
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if self.Transducers is None:
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self.Transducers = list()
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self.Transducers.append(transducer)
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else:
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self.Transducers[0] = transducer
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self.Inspection = Transmission(location) | PulseEcho(location)
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self.Inspection.hideReceiver=self.hideReceiverRadioButton.isChecked()
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```
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